Hello, im trying to export an .aab file, i've tried to following exporting guide but encountered an error when exporting that i can't comprehend what i am doing wrong. pls help.
Godot version 3.5.1

here's the error massage, pls tell me how to solve

`WARNING:We recommend using a newer Android Gradle plugin to use compileSdk = 32

This Android Gradle plugin (7.0.3) was tested up to compileSdk = 31

This warning can be suppressed by adding
android.suppressUnsupportedCompileSdk=32
to this project's gradle.properties

The build will continue, but you are strongly encouraged to update your project to
use a newer Android Gradle Plugin that has been tested with compileSdk = 32

Task :preBuild UP-TO-DATE
Task :preReleaseBuild UP-TO-DATE
Task :compileReleaseAidl NO-SOURCE
Task :compileReleaseRenderscript NO-SOURCE
Task :generateReleaseBuildConfig UP-TO-DATE
Task :checkReleaseAarMetadata UP-TO-DATE
Task :generateReleaseResValues UP-TO-DATE
Task :generateReleaseResources UP-TO-DATE
Task :mergeReleaseResources UP-TO-DATE
Task :createReleaseCompatibleScreenManifests UP-TO-DATE
Task :extractDeepLinksRelease UP-TO-DATE
Task :processReleaseMainManifest UP-TO-DATE
Task :processReleaseManifest UP-TO-DATE
Task :processReleaseManifestForPackage UP-TO-DATE
Task :javaPreCompileRelease UP-TO-DATE
Task :buildKotlinToolingMetadata UP-TO-DATE
Task :extractProguardFiles UP-TO-DATE
Task :mergeReleaseJniLibFolders UP-TO-DATE
Task :mergeReleaseNativeLibs UP-TO-DATE
Task :processReleaseResources FAILED

Task :stripReleaseDebugSymbols
Unable to strip the following libraries, packaging them as they are: libc++_shared.so, libgodot_android.so.

FAILURE: Build failed with an exception.

  • What went wrong:
    Execution failed for task ':processReleaseResources'.

A failure occurred while executing com.android.build.gradle.internal.res.LinkApplicationAndroidResourcesTask$TaskAction
Android resource linking failed
ERROR:AAPT: error: failed to open APK: Invalid file.


  • Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

  • Get more help at https://help.gradle.org

BUILD FAILED in 2s
16 actionable tasks: 2 executed, 14 up-to-date

`

Nevermind, this issues solved by itself this morning,but i did make some changing yesterday that might be the solution aswell
here are the clue why this error solved:

  1. low end hardware overheat, i used low end laptop when i try to export an .aab using costum build my laptop get overheat and godot freeze for couple seconds(happens when case haven't been solved and have solved) but when my laptop cools down it actually exported the .aab succesfuly this time
  2. i was changing my godot version from 3.5.1 to 3.5.2, so the gradle version is changed aswell
  3. when the issues happened i uses java jdk 20 then i downgrade the java to jdk 17
  4. make some changes in java PATH_HOME to java jdk 17
  5. deleting tres file in user directory of the current project
    sry for my bad english