Hi. I wanted to make a shadow for my 2d sprite without having to create another sprite node. Perhaps through procedural animation and/or shaders, idk.
how to cast a shadow for my 2d sprite?
If it's straight 2D, you can create a "fake" copy of each sprite and change the color (use module to make it black and transparent). You can also make the environment a "fake" 3D and use real shadows.
5 days later
cybereality Interesting. Do you have a YouTube tutorial to share? it would be helpful. Thanks!