I love the game I am currently working on, "Dornröschen - last girl standing". It's an adventure/puzzle game where you play a servant girl who for whatever reason is the only person who stays awake when the whole castle falls asleep in the "Sleeping Beauty" fairytale. Now she is trying to escape the castle, while the roses with their vicious thorns overgrow everything. Basically, every room she comes through is like a puzzle she needs to solve, how to get to the only exit without the rose vines trapping her. There are items and pieces of furniture she can use to fight back against the vines, like throwing a carpet over them so that she can cross over it or pushing the vine against a wall with a table for example. She also finds weapons like scissors, hedge trimmers etc. along the way.
Mostly due to my artistic limitations, I am making this as a topdown 2D pixel art game at the moment, because that's the only thing I feel capable of pulling off in any realistic amount of time. But if I could hire artists and put a lot more time and effort into it, I would make it a first person 3D game with a lot more storytelling elements, almost more like an RPG. Just imagine the rose vines growing at you from every angle, trying to wrap around you to cut you off ... I think that could be very atmospheric and stunning in 3D. Not photorealistic 3D, more animation movie style, like Shrek. The way I envision the character, she is very quirky and ironic, and I wish I could show that more.