Hey guys - I'm relatively new to Godot and I hope someone could help me:
I added a few light points to my 2D game, and now it's very laggy.
After checking the visual profiler, it seems Godot doesn't use my GPU at all, only my CPU.
Is there a way to setup Godot to use my GPU as well?
Thanks a lot
I'm using Godot 4.0.3
Running on Macbook Pro, i7, 16GB RAM, Nvidia GeForce 750M