xyz I call create_trimesh_collision() to get the corresponding collision for my visual mesh.
When I call intersect_ray I get result.shape which tells me which MeshInstance I hit. But then I have to use the MeshTool to figure out the surface and face.
Is there any way to directly get the surface index from the intersect_ray call? This would be very useful.
Also is there any way to directly get the face index?
I have assumed this is not available directly.
Many thanks for your help.