Hey there!

I'm wondering if there is a way to smooth the return movement of the SpringArm3D with a Camera3D as it's child.

I feel like it's necessary to have the camera snap forward, so the player can keep view of the character, but less so when the camera returns to it's original position.

Thank you for your time!

  • For anyone in the future, this is the solution I came up with:

For anyone in the future, this is the solution I came up with: