In Godot 3 I've got the "Mask" mode in the properties of node Light2D
![](https://godotforums.org/assets/files/2023-04-26/1682473241-346788-image.png)
However, this is not found in Godot 4 (Specificly, 4.0.2)
![](https://godotforums.org/assets/files/2023-04-26/1682473405-294903-image.png)
I'm wondering whether the property has been moved to another place, or there are alternative ways to implent that function 🤔