Hi, I have a project I was working on for like 2 years now, it works on mobile and Web while using godot 3.

Then when godot 4 was released, I migrated to godot 4, I was able to fix all bugs caused due to migration and it is now working perfectly on mobile, but I got this errors when I try uploading the Web version.

Error

The following features required to run Godot projects on the Web are missing:
Secure Context - Check web server configuration (use HTTPS)
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)

7 months later

I made a little gamedev-friendly web server to get around all these issues: