- Edited
E 0:00:01:0433 _update_caches: Value track: Fishing:offset with different update modes are blended. Blending prioritizes Discrete mode, so other update mode tracks will not be blended.
<C++ Source> scene/animation/animation_tree.cpp:850 @ _update_caches()
longer title : animation offset track discrete update mode got an error , solved but I want to know in technical way why got this error
This is an error occur when I set offset track in animationPlayer node (all process is working ok but got an error)
so I solved it by change update mode to continuous this picture below
EDIT* I notice this spoiler part is no need to use I use this part to reset vframes and offset that is set from fishing_cast_down (pics below) , so it is reset offset and vframes by it self , I think it is because I travel animation to idle immediately when animation end
EDIT2* I never use offset anymore I found that position track is ok more than offset for me , but it have same error, and noew i must use discrete update mode because of have to set 2 position in one track , it working ok but return of error
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but when use continuous mode , It will be a little weird with animation like this video below
so I solved it by set a offset and vframes time key to 0.31
MY QUESTION
- if I not misunderstand (english not my main language), it is ok to use discrete update mode , but if I set some track to other mode that track will not working right?
- so If I am misunderstanding, why this error occur
- any other better way to solve this error?
PS. it is work ok ,but error is annoy me and I concern with future issue if I ignore this error