I have an animated 3d .fbx model but all the animations are stored in one track. Is there a way to extract certain frames of animations from that one track into separate tracks via the ide or gdscript?

  • Amon When I click the animation_player node it has all the animations in one track but when I click the text that says animations everything is greyed out except 'manage animations'.

    You are apparently trying to edit the original imported scene. First you have to open the scene in the editor:

    and then you will be able to edit it.

Godot is not very handy for fine-tuning animations. It is possible to duplicate the animation and delete unnecessary frames.

I don't know how to do that. When I click the animation_player node it has all the animations in one track but when I click the text that says animations everything is greyed out except 'manage animations'.

    Amon When I click the animation_player node it has all the animations in one track but when I click the text that says animations everything is greyed out except 'manage animations'.

    You are apparently trying to edit the original imported scene. First you have to open the scene in the editor:

    and then you will be able to edit it.

    Ok! Am I clicking on 'New Inherited' or 'Open Anyway'?

    EDIT I got it. Thank you