I have a large level. I want to move the camera when the player hits a border but I don't want the camera to move with the player.
Example: The game view is 1366, 768
If the player touches the full right of the view the camera then moves 1366 pixels to the right and vice versa for each part of the current view. I don't want the camera to follow the player just to move by it's full width or height when my player hits the border.