Currently when colliding particles, 99% of them get stuck in geometry and don't slide or they either don't collide and skip collision. Using Particle Collision Box.

  • How to make them slide (like the second part of the GIF here)?
  • Is it also possible to make them align to the normals of the collision surface, like the second part of the GIF too?

Params:

    Solved by making the Box Collider thicker and wider.

    Thanks to Hendrik Mans from Mastodon for the tip!