- Edited
How do I fix this error? The game won't run and it tells me that the script global.gd is a cyclic dependence. As far as I am aware there is no scenes referencing this and it is just used as an autoload. I tried changing global.gd to not preload anything. I tried testing with a custom scene and it still doesn't recognize global.gd as an indentifier despite it coming up on the list of autoloads.
Considering load doesn't load at runtime because I replaced preload with load. I am guessing it is not a load error.
I also tried testing a test scene that has hardly any nodes and just works as a test environment.
I could copy the whole debug message here but I somehow feel like this is a common error and just need to find some advice.