- Edited
Hello everyone, I'm starting to get use to Godot 4 Beta 9, so sorry if my question is a dumb one.
Please take a look at this screenshot:
On the left side is the camera preview inside the scene tab, and this is the result I want, but If I run the scene I get the right-hand side image, which is really different...
As you can see I have added the scene light and the scene sky to the node tree, but still the result is different...
Can you help me please?
Thank you for taking the time to read my question!