Btw, the game is now in development for 5 months.
Seeing how much time has passed already makes me kind of feel very insecure.
I am afraid I don't make enough progress in my game.
In theory development should go smoother now, since most important stuff have already been made.
It's now more about tweaking what I have and making more 3d models really.
Well, I still need to improve (facial) expressions, npc's, optional challenges, my sanity, story and loads of other stuff.
At least my Blender skills have drastically improved the last few months. 😆
How much doubt I have, I am very proud with the fact I worked on it for 5 months continuously.
Most of my other project hardly reach the 1 month mark.
While I have worked on and off with some projects, I have not worked on a single project continuously for more than 2 months before.
This is already the biggest project I have ever made, which I guess makes me feel more unsure than usual. 😖
Also fun fact, the design of the main character I originally created back in 2018.
I wanted to make an island exploration, vaguely pirate themed game.
The original concept was more meant to be a 3d Zelda like game, rather than a platformer.
However I never ended up making it, because I was terrible at 3d modelling.
So for the next years I mainly worked on 2d games or 3d games that use very simple shapes.
It was not until my kart game project from last year that I became more confident to work on an ambitious 3d game.
It's still surreal to me that that one random game idea I had back in 2018, I am now actually sort of making.
And this makes me only want to finish this project more than any other.
It's hard to express the emotions this project makes me feel.
All I can say is, I am happy to be a game developer. 😄