i download an asset pack(weapons) when i imported they were combined
how can i seperate each module to make it own scene

  • devastatingT1999 It turned out to be much easier. When exporting from Blender to glTF, with default settings, in Godot it looks like this:

    as you can see — all the nodes are separated.

    • Blender 3.3
    • Godot_v4.0-beta2

    But it's still a good idea to learn Blender. This is basic knowledge.

    -

    P.S. By the way, direct import of the .blend file into Godot gave a similar result. But through glTF is usually more reliable so far.

Tomcat There are .blend files.

I know. I was asking whether he was using the .fbx or the .blend.

Tomcat
can you plz link a tutorial about how it done i never used blender in my life i only heard about it

    devastatingT1999 It turned out to be much easier. When exporting from Blender to glTF, with default settings, in Godot it looks like this:

    as you can see — all the nodes are separated.

    • Blender 3.3
    • Godot_v4.0-beta2

    But it's still a good idea to learn Blender. This is basic knowledge.

    -

    P.S. By the way, direct import of the .blend file into Godot gave a similar result. But through glTF is usually more reliable so far.