I have a simple top down movement but it's extremely snappy, only moves in 30 degree increments/decrementals. Is there an easy fix to get it smooth? 👀
`
extends KinematicBody2D
var speed = 500
func _physics_process(delta):
var velocity = Vector2.ZERO
velocity.x = Input.get_action_strength("ui_right")-Input.get_action_strength("ui_left")
velocity.y = Input.get_action_strength("ui_down")-Input.get_action_strength("ui_up")
velocity = velocity.normalized()
move_and_slide(velocity * speed)
`