I'm following the cross-language scripting tutorial and each time I start to type GD.Print, when I type the dot (.), VSCode pops up a list of possibilites with only one item:
GetHashCode
In other words, typing GD. doesn't bring up a list of GD methods to call.

Have I missed something in the configuration of VSCode?

I'm using Godot Mono 3.5 and VSCode 1.70.1 (2022-08-10T06:08:33.642Z)

I got it to work with this video, but I forgot the exact steps. I remember that there are 2 Godot plug-ins, and you have to install one of them, and there was some setup, but it does work.

    This seems to be a problem with Godot 3.5 communicating with VSCode. I tried the same thing with 3.4 MONO and it's all good.