Another month, another devlog! Over the past month, I've mostly been focused on Dig phase environment background work, making snowy mountains look like snowy mountains, sandy deserts look like sandy deserts, and beaches look like beaches, but this video gives focus to the effort and thought that the game's composer Peter Silk put into the soundtrack.
Some of the new Dig backgrounds are visible in the video, but to highlight the impact changes are having, here's a comparison with a screenshot from June. Look at those distant hills ^_^