I do not know how to add highscore system for Godot, and I'm not sure if it is different for html5 games or the same.
How to add offline highscore system for html5 games.
If it is a small amount of data, you can use cookies. https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_web.html#using-cookies-for-data-persistence
But how do I use them?
I think you can use the normal functions and it will save to the correct folder in HTML5 (note, I have never tried this, but it seems reasonable): https://kidscancode.org/godot_recipes/basics/file_io/
It prints NULL when I try to load it.
I found this tutorial which looks interesting: https://coffeecoderblog.wordpress.com/2016/07/03/creating-a-save-system-in-godot/
Also make sure that security/cookie settings aren't being blocked. https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_web.html#using-cookies-for-data-persistence
10 months later
Megalomaniak added the Godot Help tag .