- Edited
I've tried modifying settings, lowering everything. And even tried to just bake a small section of the scene, nothing made a difference and it always gets stuck at that exact same position of "denoise and fix seams" no idea what to do anymore.
EDIT : uploaded the scene after i converted it to only use 1 texture to save download space. https://github.com/Sneaky-amxx/godot-bakemap