So, just before i post this, i found https://github.com/godotengine/godot/issues/11866 that made me fell bad. I belieive this is a problem in the engine, and i didint really understand a straitfoard way to manage that in the link
when running:
i get!
so, the first one is correctly changed to an Array, as it is type 19
but the second one, remains an string
What can be done about it, i need it to become a array, and futhermore, as the issue states, that each element of the array becomes the correct type, in this case, a Vector2.
There is a straithfoard way to do that, is this is really a bug/non implemented thing, thats need a hack to be done? This does not sounds okay.
Any insights?
Thanks