i want to make a texture-painting program in Godot that is specialized in a slightly different way than all the other drawing programs i have seen.
before i want to make the full version, i first need to first understand how to make this as-simple-as-possible prototype: • 100×100px texture on the top-left of the screen, filled in completely with the color #ffffff • the ability to draw on this texture with my mouse, in single-pixel #000000-colored dots
¿can somebody please help give me the easy explaination of how to make this prototype program? i couldn't find this explaination for myself.