Steam Early Access link
I've been working on this project for about eight months now. I think it's taking shape, although it still needs a lot of gameplay refinements and content.
The drill is simple: you fly a spaceship equipped with weapons and fight rogue machines in asteroid mines.
Although other games have already used the idea (Descent, Overload), I have never played those games, only tested a bit Overload. The graphics and gameplay style are quite different from the ones I'm targeting.
My game has a more hard science tone, and I used rigid bodies and forces to simulate the ship realistically.
Learning to fly the ship can be challenging for this reason (I will add a proper tutorial), but I found it to be fun on its own.
Asteroids can be pretty big (2 to 10 km in diameter), and you can explore them freely.
Every mission is a different asteroid, and has its own objectives.
I post quite regular updates on my Twitter (https://twitter.com/Game_Fabric) and the official Godot Facebook group.
I had a few technical challenges to overcome, especially performance-wise, and I had to write lots of code for various systems that don't come with Godot, like persistence and behavior trees.
I'm aiming now to go Early Access on Steam and Itch.io in a few months.
Any feedback is welcome.