I've installed the module, but it dosnt seem to be working on mac.

None of the features seem to be working. I dont have autocomplete, and i cant command click function names, nothing displays on hoover. Also, how do I compile my Godot project from inside VSCode?

NVM I got it to work: In Godot I had to set the external editor to the binary inside the .app file

/Applications/Visual Studio Code.app/Contents/MacOS/Electron

a month later

@itgiawa said: I've installed the module, but it dosnt seem to be working on mac.

None of the features seem to be working. I dont have autocomplete, and i cant command click function names, nothing displays on hoover. Also, how do I compile my Godot project from inside VSCode?

NVM I got it to work: In Godot I had to set the external editor to the binary inside the .app file

/Applications/Visual Studio Code.app/Contents/MacOS/Electron

The command to run your Godot project from the command line is:

godot --debug path/to/your/project.godot

If you're using VSCode, you might wanna make a launch.json with this command.

a year later