I'm making a text adventure, using jmbiv's tutorial:

(http://https://www.youtube.com/watch?v=wCI650TDhHA&list=PLpwc3ughKbZfkSPko3azFD4dd4IHSiQeE "jmbv")

I purchased a font pack from Itch.io to use. When I run the game (doesn't matter if it's fullscreen, maximized, or unmaximized) the top of the input history gets cut off. I've tried tweaking various things in the editor settings for several nodes but to no avail. Included is a screenshot:

My guess is that some padding/margin/spacing needs to be added at the top of the node that contains the text, but I'd have to look at the project.

The tutorial looks interesting. If I have time, I'll go through it and see if I can duplicate the problem.

The problem doesn't occur with the font he uses (I went through the tutorial verbatim one time first), but my chosen font seems to misbehave.

I’ve always been able to fix these problems with changing up / switching out a few of the UI nodes. Put in a margin container, tweak it. Doesn’t work? Take it out, throw it in a HBarWhateverBarNode. Maybe it’s getting picked on and squished by it’s mean siblings. Separate them, reorganize them, let your chosen boy flex.

a year later