So...I was just thinking to try create Black Jack game with Godot. I have created PNG:s of all the cards and dragged them in to my project in Cards -folder.
Then I created table and put couple of buttons there. But now with the code...is it possible to tell Godot what is the value of each card? So when pressing START -button the game randomly gives a card....well You all know how Black Jack works...but the question is: Is it possible to tell Godot what is the value for example King_hearts.png....Queen_hearts.png and so on.