Hello, I would like to make a simple 2D side view tank game. For the world I use a (free) sprite tile sheet. All works well so far. But now I would like to add a falling sand engine. So if a bullet impacts on the floor it shout blast a hole in and the dirt that is located above the hole should collapse. But this would mean changing the sprites. How would one go about this? Make a big array of pixels and load the the sprites in there? Bit that would probably be quite slow. Or would I overlay it with pixels. But then the bullets would impact in mid air when fired into a hole. Any tips on this? Thank you kind regards
Sprites and falling sand
Destructible environment eh? You could start with this
Thanks, that looks interesting. Although it is not falling.
- Edited
Sure, but you wanted to have destructible ground right? That's a start.
8 days later
Yes, its a start. Thanks for the tip.
2 years later
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