Hi guys I've been trying to change colors using shaders in godot on the tap of a key.
Say I want to make a time stop with the SPACE key or the 8 button for example where the time stop has all of the colors inverted. Then the KinematicBody2D runs around or something like that or player runs around and then the 2 colors that the sprite has turns red and yellow or purple and white.
How would I do that?