Hi I have a label and I update his text property, in debugger resources it shows new text but in game it doesn't and even if I close and open window with label again. I think if problem can't be that I added scene to autoload to acces it in other scenes. Is there way to refresh or reinstance the label?

screenshots https://ibb.co/z7GhFwB r

I can post code or project if needed :)

4 days later

I'd try using the set_text function first. If you're already doing that or it doesn't work I would post a dummy project that duplicates the problem, since programmers often end up figuring out the cause of problems when trying to duplicate them.

Posting the code could also help, as we may be able to see what is causing the issue. :smile:

My guess, based on the description, is that the reference to the label isn't correct and so its not updating the label(s) you are expecting. I would try something like print("Label 1 name: ", label_node_here.name) and see if the name(s) printed match the names of the labels you are wanting to change.

I tried it with richtextlabel and it worked, so I change labels to richtextlabels and it solves the problem :-)

2 years later