Hey! So, I'm new to Godot. I made a Memory Card mini-game inside a Platformer Game - it launches when my platformer Character interacts with Area2D.
I would like to make the Memory Card mini-game reset or restart every time I click the "Cancel" button, so when I interact with it again the mini-game will start over. Right now, because I just hide/show the node, it just saves all the parameters and when I interact with Area2D again it just continues instead of reloading the node. The thing is, I don't know what to do to reset or reload the node. I tried queue_free() but it just deletes the node completely and I cannot interact with it again.
Here's a short video of the problem: