Like the title says, How would I get a button in scene "A", to send a signal to a node in scene "B"? When I look at the possible signal connections I can make with a button in scene "A", all the possible nodes I could connect to are ALSO in scene "A". I need the button to change something in scene "B". through code would I have to navigate to the scene tree? IDK. Thank you for any answers!
How would I connect a signal from a Node Button in a scene to another node in a different scene?
Not sure if you can do this in the UI, but it's pretty simple to do with code.
https://docs.godotengine.org/en/latest/getting_started/step_by_step/signals.html
You would use get_node() with the path to your other object, then connect or emit the signal.
2 years later
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