v33to In php I might do something like if(isset($array['somekey']) { # Do something } How can I achieve something similar with Godot?
TwistedTwigleg The has function is probably what you are looking for, if you are using GDScript :smile:
v33to @TwistedTwigleg said: The has function is probably what you are looking for, if you are using GDScript :smile: I've discovered "in" for dictionaries is what I'm looking for. Thanks so much for posting anyways.