Hello,

i love to use LINQ in c#, its an easy (and fast?) query system that work with collections

is there any way to use LINQ or equivalent with GDSCRIPT ? like a plugin or there are already some functions that do the job?

i want to keep using the editor inside godot so i would like to avoid going for C# and system.linq

if there is no query system with gdscript, any chance LINQ or something similar with gdscript appear in the futur in 4.0 ?

Sorry for my bad english :)

Welcome to the forums @skeleton60!

I have not used it myself and I have no idea how well it works, but there is a plugin on the Godot Asset Library called FakeoDB that apparently is similar to LinQ but without a database. I think it works in GDScript. I would suggest downloading the GitHub repository though, as I believe it is more up to date than the Asset Library version.

Outside of that plugin, I'm not really seeing too much related to LinQ in Google searches. I might suggest opening a proposal on the Godot proposal repository if you want something built-in that is similar to LinQ in GDScript.

Thanks for this discovery i didnt find it with my research !

a year later

Did this work properly for you?

a year later