Hi,

Built our pixel art game demo for HTML5 for the first time.

When running, we are seeing high CPU usage? (Windows 10 Pro 64Bit v2004 - Edge/Firefox/Chrome/Opera)

Please run HTML5 game demo in your browsers below: https://fallenangelsoftware.com/stuff/files/RaidOnTheRiver/HTML5/index.html

Any initial ideas? Game will be(as usual) open-source, but we have not released the source code yet on GitHub...

BUT, you can download the entire pre-alpha project below: https://fallenangelsoftware.com/stuff/files/RaidOnTheRiver/Source/ROTR_Pre-Alpha1.zip

Thanks!

Jesse www.FallenAngelSoftware.com

I'm on Ubuntu Linux and Firefox, it was only at 5% CPU usage for me.

I'm on openSUSE Tumbleweed KDE 64Bit Linux, but I VNC into a remote Windows 10 Pro 64Bit v2004 desktop. (The Win 10 desktop is where I am developing the game)

Not sure if you saw, but I put a link the the source above...

Are you sure you aren't looking at a specific core being saturated?

2 years later