Hey, I'm new but come from GameMaker. Godot seems to do many same stuff easily and even better too. But there is at least one thing I am still too stupid to understand: how should I refer other objects (scenes) and affect their stuff like variables? I know there are at least groups and signals (which I think I somewhat understand but I find them complicated and still cannot apply them well). And there probably should be some other functions to refer other scenes too, but I don't know if there are any and how to search for them. Do you know any?
I would like to have some sort of overview about this issue. What are the ways to affect a scene from another? And if you have patience to tell how they work, ELI5. If you are still unsure what I want to do, in GM there are mostly two simple ways referring and changing stuff in other objects (scenes):
with (obj_other) {stuff = 1} obj_other.stuff = 1
(Even though I'm dummy coder I'd prefer to apply this exclusively via code in Godot too.)
Thanks in advance