Hello Everyone,
I'm new to the Godot engine, and have been trying to get my feet wet the past few weeks. I've seen a couple of tutorials and blogs, read a bit of the documentation. But having some years of experience as a developer, I feel like the best practices and structure of a project can often be key to its success. I'd like to get a head start on these things, but most tutorials are more concerned with getting you up and running fast and getting a demo or basic project out.
Are there any good resources where I can study this about Godot's environment? Things like:
- How to structure your project
- Best practices when working with nodes
- What to export from scripts
- Testing (Unit Testing?)
- Script structure
- Best practices for documentation (Scripts and elsewhere)