I am using c# for my project, so I am editing in visual studio. I renamed a TextureRect in my scene, renamed its script accordingly, and completely the broke my project.
I've searched around for hidden references to TextureRect.cs and can find no more, I've renamed the script in godot, renamed the class name in the script, and renamed it in visual studio.
Yet it still says its 'failed to build the project solution' on f5 with the error saying it can't find TextureRect.cs, still!
The inspector shows that the renamed TextureRect in my scene now points to the script with its new name. Nothing points to TextureRect according to the editor and visual studio. What am I missing?