I don't know right off. The JSON output looks a little strange. I would expect the JSON output to look like one of the following:
# JSON dictionary output
{
"answer":
{
"answer1":"text here",
"answer2":"text here",
"answer3":"text here",
}
}
# JSON array output
{
"answer":
[
"answer1":"text here",
"answer2":"text here",
"answer3":"text here",
]
}
But I digress, so long as you can read/write the JSON data consistently and Godot understands it, I guess it doesn't matter how it is formatted.
While I do not know why you are getting / in your results, an easy way to fix it is to replace any / characters with a blank string, effectively removing the / entirely. Something like this should, hopefully, work:
JSON.print(data, " ", true).replace("/", "")
However, it would probably be a better idea to find out why / is being added and fix it there, instead of just removing it in post, though finding the fix is really dependent on your code and what you are doing.
Regardless, hopefully this helps!