Hello boys and girls,
I am pretty new to Godot but I am blown away by how good it feels to work with it ... so far. :)
Anyway, after following the Godot FPS Controller Tutorial (by Jeremy Bullock on YouTube) I stumbled across the issue of having little stutters when turning the camera. It's not consistent and I have the feeling it depends on how fine I move the mouse. It gets more obvious when aiming and moving at the same time. It vibrates and the camera shakes.
I've read many posts with similar issues, but only a few had videos in them to fully check whether it is a similar problem. Also I read that it could probably be because of vSync and/or FPS limitation. I checked out many different settings. Nothing fixed the issue. FPS counter constantly stays at 60 FPS.
To demonstrate the problem I uploaded a video.
As you can see while only moving it is smooth and as it should be. [0:02 - 0:16] While only it is smooth but sometimes feels a little bit laggy (maybe same issue). [0:17 - 0:37] While doing both at the same time it feels laggy consistently shaky [0:38 - 0:37]
I had a very nice start with Godot one week ago, following several tutorials and experimenting by myself, and everything seemed to work out perfectly since then, but this issue triggers me for 2 days now and I don't want to continue not knowing how to handle the problem.
Hopefully someone can help me. <3
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