- Edited
Hi everyone. I have a moving platform and need to set player(ball-shaped rigidbody) to be child of platform so player will move with platform. Problem is that i need to reparent node without removing and adding it because i need to maintain physical momentum and variables. I tryed to set owner
variable but it thorow error Coddition '!ovner_valid' is true
.Is there any way how to reparent node without destroying it ?
EDIT : Parenting node does not work because child does not inherit position/rotation. Further discussion is about how to make moving platform/player movement work.