Are you using the exact same Godot version as before? (were you using Godot 2 before?) Does your computer support OpenGL 3? Is the error in the project manager, or when you try to open a project?

Looking at the error log, it looks like there's something wrong with the OpenGL 3 stuff. I'd update your graphics drivers to see if that fixes it. If not, then maybe try the non-mono version of Godot and see if that works (as a test). If it's crashing when you open a project I'd try making a new project and see if that works. If the new project works, then it's likely something in your project that's causing the issue.


That's all I can think of. It's hard to say for sure, but I'm fairly certain, after looking at the terminal, the problem lies with your graphics card/drivers.

wen i try to open the Godot it was working 2work and i use 3 before i reprogram the computer is there another program to install i install Mono and win x11 is install i use to use that with unity wen i was using unity

I'm not sure, I haven't used the mono version. I know for the non-mono version it's just downloading it and running (to the best of my knowledge).

Have you tried making a new project and running that? Also, maybe download Godot again and see if that fixes it?

Other than updating your drivers/computer, I'm not really sure. I have very little experience with the mono version of Godot. Sorry!

(Also, you don't need to mark a response as an answer unless it's answered your question/problem/thing. I'm assuming based on your post, the question/problem/thing has not been answered yet, if it has, then disregard this message :smile: )

I fix the problem wen i reprogram the computer i din't install Catalyst for the AMD video card is working now thanks

5 years later