Hello to everybody, this is my first post.
I am very new to Godot (and Python also). But Godot looks interesting and I want to learn Python, so here we are.
To quickly answer the inevitable "why not use the Godot native scripting language?". Well, its not useful anywhere except Godot.
Moving forward. I see that Python is going to be supported in the stable release of Godot 3.0. I dont want to wait that long.
So right now I am looking at this link: https://godotengine.org/article/beta-release-python-support
I am running linux so that is not an issue.
First question: Does this only work on with the Godot 3.0 alpha, or can I make it work with the stable 2.1 version?
Next question, assuming it only works with 3.0, can I get some help with installing the alpha 3.0 with python version?
At this point I need step by step instructions to get it installed. I would be very grateful if somebody was willing to help me. Also, this thread should help anyone else looking to get started with Godot and Python.
It looks to me like I will need to download alpha 3.0 and compile it, and then download and compile the python stuff? Is that correct?