Hello,
I am trying to write a cross platform module for Godot in C++, the Android C++ method takes the JNIEnv* and a pointer to the current activity as parameters?
An idea how can I get them? In C++ code.
I have seen use of them in Godot's files in the platform/android directory of Godot's source. but I couldn't figure out how to get them in my module code, thanks in advance!