- Edited
Hey all!<br><br>Is there a way to set the draw distance of all the MeshInstances together?<br>Or should I write a script to set it? In that case, is there a function that returns an array of all the objects (or even better, only the MeshInstances) in my whole scene?<br><br>But if there is no shorter way, I will write a script that travels all across my scene tree and does what I need.<br><br>Any help would be appreciated.