- Edited
Hi everyone, I started to play with the Godot engine a few months ago and after several tests (unfortunatly there isn't much documentation about 3D) and attempts, I think it's time to present you my project.<br><br>Project Swamp is a horror game inspired by Slenderman but with its own story and universe.<br>Why Slenderman you might ask ? Well because it's an easy target for a project with only one person working on it, there are a lot of tutorials about it.<br>It's also a common project done on Unity so I wanted to know how Godot would perform and to what extend Unity knowledge was applicable to Godot. It's also a good way to show what can be done especially since there isn't many 3D demo.<br>It's also very easy to extend the game and the gameplay if needed in the future.<br><br>Here is some pictures:<img alt="map_1jpg" src="http://s3.postimg.org/thqz040ib/map_1.jpg"><br><br><img alt="map_2jpg" src="http://s3.postimg.org/xis34xthf/map_2.jpg"><br><br>What's working:<br>
You can walk and explore a small area
You can interact with some objects (like openning doors, turning on lights)
A fully dynamic skybox (with clouds, shining stars, rain, etc)
Random locations for pages (the items you must collect)
A water shader (the game is in a swamp, animated with distortions and reflection
<br>Opening a locker<br><br><img alt="map_3jpg" src="http://s3.postimg.org/uodq8gak3/map_3.jpg"><br><br>Dynamic weather and water<br><br><img alt="map_4jpg" src="http://s4.postimg.org/4u8iwdxd9/map_4.jpg"><br><br>What's planned:<br>
Finish the whole map
Add more objects
Add more interactivity (compared to the original slenderman).
Add (maybe) collectible items to help your survival
Ideas for the future:<br>
Bigger map
Add side quests and maybe other characters
Using the day and night cycle (maybe monsters appears only during the night and you have the day to prepare your survival)
Submitting the game to Greenlight
Maybe promoting it as a Godot Demo
Objects and items are mainly from opengameart.org<br><br>Suggestions, ideas are welcome however keep in mind I'm alone doing this and I won't have time to include everything