Hi everyone!
I've been using godot as a hobby for about 3-4 years now, and it has been quite the journey. I come from a professional programming background, being a web developer by trade for roughly 7 years. My interest in game development started in college, trying to learn the ways of the very new Unity engine for a college course, and found it too difficult to work with. Thanks to godot, I have been able to learn so much more than I did in the college course I was enrolled in back then, and have actually managed to finish my first game last year as part of godot wild jam!
This year I have a few goals, one of them being to get comfortable creating games in 3D, and another is to be more active here now that the forums are back
I'm excited to see what everyone is up to around here! 🙂