@rainlizard thank you so much , I always wanted to understand how to implement Voxel world rendering, and you really helped with that
mohammedzero43

- Feb 28, 2024
- Joined Oct 8, 2018
- 0 best answers
- Edited
I actually added one more part to @mrzapp script, to change the names in actions
import bpy for obj in bpy.data.objects: if obj.pose != None: for bone in obj.pose.bones.values(): bone.name = bone.name.replace("mixamorig:", "") if obj.vertex_groups != None and len(obj.vertex_groups) > 0: for vertex_group in obj.vertex_groups: vertex_group.name = vertex_group.name.replace("mixamorig:", "") for action in bpy.data.actions: for fc in action.fcurves: fc.data_path=fc.data_path.replace("mixamorig:", "")
works perfectly rn thanks alot @mrzapp