JetteBoyTV

  • 23 Jan
  • Joined May 30, 2024
  • 0 best answers
  • xyz fairly sure the editor also warns with such low values too.

    As an alternative @JetteBoyTV, have you considered using a call track? Directly tied to the animation, it could control the ability to fire. Using delta as a timer would also fix this issue (as you've commented out in the code).

    • xyz replied to this.