Ah sorry, don't check on the forums so often. Thanks Bimbam, thanks cybereality :D.
@Bimbam said: Hope you don't mind I tagged you on Twitter, but I've had a go with the plugin and it rocks :
I couldn't get the foam to look right around the rocks (baking didn't help), but that's my personal preference and more tweaking will no doubt nail it.
Only thing that would be nice is if the control points for the curve could be controlled like the X/Y/Z locking in Blender when pressing 'G', but think that's a bit outside the scope of this plugin
Ah yes I saw your post on twitter it looked great. But annoying if you can't get the foam to work properly, please log a bug on the repository if you can reproduce.
Hmm interesting idea with limiting the axis like Blender does. I guess the problem is that you don't do a selection in Godot and then start the action of grabbing by pressing G and then modifying the grab with the axis shortcut, so I'm guessing the XYZ shortcuts might be used for other stuff already that I might interfere with.